We were in existence as far back as MOH Spearhead.and later hosted servers for COD UO, COD2, COD4, and now, WaW. I am in a COD Clan, which I will not mention here. You are not going to develop something like Modern Warfare 2 that way.ĭead on.
There's a reason why all the open source games you see are still something like TuxRacer and LinCity. I just can't see that happening with games, it barely helps other companies revenue who could support it (except maybe NVIDIA and ATI, but they're not going to throw millions of development money in to random, uncoordinated projects, especially when game industry is already working good)Īnd even any indie developer (we have many here on slashdot) can tell that developing even indie games cost in range of $100,000+ Nokia opened up Qt because they are a hardware developer and having a community developing Qt too helps their bottom line. Linux, open source apps and standards get financing for development because they help companies in other aspects.
Add to that the fact that even open source applications usually lack in GUI design and it doesn't really sound like a good plan.
How do you plan to financially support Open Source games? Coding, arts, music, running servers and so on cost *a lot*.